hello! I have trouble drawing humans and figures from different angles/viewpoints, as well as making my characters' poses more dynamic. Would you have any tutorials or references that would help? Thanks!
Head Construction tutorials
Hospitalvespers posted their brush settings and I thought I’d try it out… Just because I was in the mood, I compared it against Chun’s old one and my own personal (latest) preference as well!
I’m not using the exact same textures and shapes for these brushes, just close approximations. No matter what, “flat” brushes don’t work as well if you go above a certain size—you lose a ton of control. So be aware of that if you’d like to switch from a traditional round brush shape.
By the way, you can download the ‘pencil’ texture from this Japanese site. Anything else can be found under my brushes tag.
I was wondering if you knew of any good tips or tutorials for painting landscapes (mountainous etc) in Photoshop or SAI? Thank you in advance!
Landscapes are fun! Getting the right atmosphere and colors are key, as well as placing details just right. Studying a variety of photographs will help.
Here are two tutorials I found. #1 #2
Bunch of sketches for races of NEWWORLD project: Ornate, Explore, Glow. I like the direction they’re all going but they’re not different enough yet, and not clearly nonhuman enough yet.
Ornate race: battling their legs and this whole feathers-but-not-wings thing. They’re the closest so far I think, though. I like where they’re at.
Glow race: Thinking multiple arms maybe? I want to do something weird with their legs, but if I give them a snakebody or something, they’d just be mariliths. I’m going to push them to be fishier… and I think they’ll be pitch black with glowy markings.
Explore race: They’re meant to be the most human, but I’ve been looking at monkeys and foxes of various types. I can’t decide if they should have a tail or not. On one hand, long tails are cool and maybe they could pick stuff up with them or something. On the other hand, I’m already sold on the big ears, adding a tail makes them too close to some kind of catgirl thing for my comfort… and then I have to design all their clothes to accommodate it.
This project is in super super early stages still, hopefully in a year we can all come back and laugh and how off my concept stuff is. :D